2024-10-13

line-based reading and parallel processing

here we outline a strategy for processing newline-separated data from streams or files using multiple threads.

use cases

reading and processing of large volumes of newline-separated data with:

  • efficient handling of large data
  • multi-threaded support
  • input from both streams and multiple large files

the algorithm

  • buffers:

    • two buffers, data[0] and data[1], alternate during the read process.
    • data[0] is filled with data from the input.
  • newline search:

    • after reading data into data[0], the algorithm searches for the last newline in the second half of the buffer.
    • if a newline is not found the buffer is either expanded to accommodate more data or an error is returned if the line exceeds a predefined length.
  • line handling:

    • the incomplete portion of the line (after the last newline) is moved to the start of data[1].

    • subsequent reads continue from data[1], with data[0] becoming the buffer for the next incomplete line. the buffers alternate as needed to ensure the complete handling of lines.

input is assumed to be line-aligned. the end of file or stream equals a newline.

thread coordination

  • buffer chains: multiple threads process data in a chain of buffers. each thread operates on one buffer, but only one thread can read from the input stream at a time.
  • file metadata for optimization when dealing with files:

    • use file size metadata for efficient pre-clustering of small files and partitioning large ones.

    • threads can seek to specific file offsets to process files of various sizes in parallel.

understanding the overhead of fgets()

in c, fgets() can be used to repeatedly request lines from a file descriptor. the fgets() function in c is part of the standard library and is designed for simplicity and ease of use. it reads a line from the specified stream and stores it into the string pointed to by the buffer. however, there are some inherent overheads:

  • buffer size limitation: fgets() requires a predefined buffer size, which may not accommodate very long lines, necessitating multiple reads for a single line.
  • data copying: fgets() copies data from the internal stream buffer to the user-provided buffer, which can introduce overhead, especially with large amounts of data.
  • per-call overhead: each call to fgets() involves function call overhead and checks for newline characters, which can be inefficient when processing large data streams line by line.

modern c library implementations often optimize functions like fgets() using techniques such as:

  • buffering: internal buffering to reduce system calls.
  • simd instructions: using simd (single instruction, multiple data) instructions to accelerate character searches.
  • thread-safe implementations: ensuring thread safety with minimal locking.

however, these optimizations may not cover all use cases, especially for specialized applications dealing with extremely large data streams or requiring fine-grained control over memory and performance.

potential improvements with our algorithm

our algorithm addresses these overheads by:

  • reading large chunks: by reading larger chunks of data at once, we reduce the number of system calls and function call overhead, which can significantly improve performance.
  • minimizing data copying: providing pointers directly into the read buffers avoids unnecessary data copying, reducing memory bandwidth usage and improving cache efficiency.
  • efficient line parsing: by searching for newline characters in large data blocks, we can process multiple lines in a single operation, which is more efficient than processing line by line.

handling critical cases

  • long line handling: our algorithm can dynamically expand the buffer if a newline is not found, allowing it to handle arbitrarily long lines without predefined limits. alternatively, the maximum line-length can be limited and long lines will eventually be skipped, while avoiding any further allocation overhead.
  • incomplete line handling: by copying incomplete line fragments to the beginning of the next buffer, we ensure that lines are correctly reconstructed across buffer boundaries.
  • thread coordination: using multiple buffers and assigning each to a separate thread can improve throughput by parallelizing the processing of different data chunks.

scalability and efficiency considerations

  • synchronization overhead: in a multithreaded environment, coordinating access to shared resources (like file descriptors) can introduce synchronization overhead. however, since each thread operates on its buffer, this can be minimized.
  • i/o bound vs. cpu bound: if our application is i/o bound, reading larger chunks can significantly improve performance. if it is cpu bound, the benefits may be less pronounced.
  • error handling: implementing robust error handling for partial reads, i/o errors, and buffer overflows is essential for a reliable system.

conclusion

the described algorithm has the potential to improve upon fgets() in scenarios where:

  • large data volumes: processing large files or data streams where reducing system calls and data copying has a significant impact.
  • long lines: dealing with very long lines that exceed typical buffer sizes.
  • parallel processing: leveraging multithreading to process data chunks in parallel.