old experiments for learning about subtractive sound synthesis made over two years starting in 2003 when i was working in the archives of a hospital.
each of the loops and songs should offer something the others do not. even today, i still find the rawness of the sounds unusual. the tracks feature a relatively wide dynamic range, some more complex rhythms, hidden details, and usually synthesized instruments created from scratch.
over the years, i noticed that they are distinctly hard to listen to. that is in one part surely because of how lowly refined the compositions, sounds, and especially (if it can even be called that) melodies are, but in another smaller part its supposed to be challenging.
one idea behind it goes like this: what if we distribute rhythms and melodies across multiple instruments, and some of them play louder or softer in unexpected ways? a rhythmic or melodic thread could hide within the noise or fade in and out of existence - not because it is not there but merely because it goes unnoticed - depending on the listeners current perceptual state.
released under a cc-nc-sa license. anyone is free to copy, create derivatives/remixes, and use samples without asking for permission, as long as it is for non-commercial use.
first musical tries. the first three tracks are a concept on creative process: conception: "session", work: "build up", and "use". it is different from the following albums in the structure of tracks and that it uses pre-recorded bits of sound primarily. i would recommend to listen from start to end, as i think it can be rewarding, and it is only 1.3 kiloseconds long
perhaps the least interesting in the series, except for the included four-song harsher noise collection "3.5".
tracks that had not been included in other albums