# phlm 2005 old experiments for learning about subtractive sound synthesis made over two years starting in 2003 when i was working in the archives of a hospital. each of the loops and songs should offer something the others do not. even today, i still find the rawness of the sounds unusual. the tracks feature a relatively wide dynamic range, some more complex rhythms, hidden details, and usually synthesized instruments created from scratch. over the years, i noticed that it is distinctly hard to listen to multiple in a row. that is in one part, surely, because of how lowly refined the compositions, sounds, and especially (if it can even be called that) melodies are - but in another smaller part, it is supposed to be challenging. one idea behind it goes like this: what if we distribute rhythms and melodies across multiple instruments, and some of them play louder or softer in unexpected ways? a rhythmic or melodic thread could hide within the noise or fade in and out of existence - not because it is not there, but merely because it goes unnoticed depending on the listeners current perceptual state. released under a [cc-nc-sa](http://creativecommons.org/licenses/by-nc-sa/4.0/) license. anyone is free to copy, create derivatives/remixes, and use samples without asking for permission, as long as it is for non-commercial use. # highlights %scm sph-info-audio-playlist "auditive_visual/more/phlm/highlights/*flac" # artwork ![](phlm/images/5-unacc.png) # notes ## first album the first three tracks are a concept on creative process * conception: "session" * work: "build up" * and "use" it is different from the following albums in the structure of tracks and that it uses pre-recorded bits of sound primarily. i would recommend to listen from start to end, as i think it can be rewarding, and it is only 1.3 kiloseconds long * build up: all sounds synthesized. notes are incomplete and are gradually increasing in length and distinction, hitting hammers and metallic clattering ## second and third * extension and the extended: here tempo is constantly stretching and condensing. the hi-frequency noise has different envelope-release times per note. the melodic instrument has gating applied to cut the sound off at various lengths in various intervals. the background synthesizer has quite its own liveliness * get me phoenix: rhythmical hat modulation * mood 2: dissonant part at the end * spieluhr: culture critical track. all sounds synthesized ## fourth * 5f3: switching filter types. only synthesized sounds * kalo: no guitar involved. only synthesized sounds ## fifth tracks that had not been included in other albums * whitesea: low-key and subtle. experimented with a strongly pitch changing sound. supposed to sound like ocean and misty distances. regrettable pitch-modulated sound. only synthesized sounds * atekkbase: switching between oscillator wave patterns * silverglanc: slowly progressing layering with switching sound routes between different effect channels * tdt: a prototype * teufelsbluhend: had to press and keep holding a lot of keys at once in this one * kalo hyellow: sounded "yellower" than the version on "4 prosper" * himmelmörder: a green meadow on a warm and bright summer day * flier: i always liked the intro of this one, though it never got completed * 0range beat: made a significant editing mistake here and lost the source * fun3000: this is what it can sound like to use a different synthesizer * halco: slow with deep bass sounds. all sounds synthetic * non-specific acoustic stimulation: quite non-specific # full albums %scm sph-info-audio-playlist "auditive_visual/more/phlm/albums/*flac" * 5-unacc | 57 tracks (2 hours 35 minutes) 1G | (copy [part-1](http://sph.mn/files/u/phlm/phlm.2005.5-unacc.hq.7z.001) [part-2](http://sph.mn/files/u/phlm/phlm.2005.5-unacc.hq.7z.002) [part-3](http://sph.mn/files/u/phlm/phlm.2005.5-unacc.hq.7z.003) [part-4](http://sph.mn/files/u/phlm/phlm.2005.5-unacc.hq.7z.004) [part-5](http://sph.mn/files/u/phlm/phlm.2005.5-unacc.hq.7z.005)) [all files](http://sph.mn/files/u/phlm/)