/* See LICENSE file for copyright and license details. */ /* appearance */ static const unsigned int borderpx = 0; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 0; /* 0 means bottom bar */ static const char *fonts[] = { "gohufont-uni-11" }; static const char dmenufont[] = "gohufont-uni-11"; static const char col_fg[] = "#bbbbbb"; static const char col_bg[] = "#000000"; static const char col_bgs[] = "#111111"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { col_fg, col_bg, col_bg}, [SchemeSel] = { col_fg, col_bgs, col_bg}, }; /* tagging */ static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask isfloating monitor */ { "Gimp", NULL, NULL, 0, 1, -1 } }; /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ static const Layout layouts[] = { /* symbol arrange function */ { " ", tile } /* first entry is default */ }; /* key definitions */ // Mod4Mask = windows key #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_bg, "-nf", col_fg, "-sb", col_bgs, "-sf", col_fg, NULL }; static const char *termcmd[] = { "st", NULL }; static Key keys[] = { /* modifier key function argument */ // adjusted for qgmlwb {MODKEY, XK_z, togglebar, {0}}, {MODKEY, XK_Return, zoom, {0}}, {MODKEY, XK_Tab, view, {0}}, {MODKEY, XK_t, focusstack, {.i = +1}}, {MODKEY, XK_n, focusstack, {.i = -1}}, {MODKEY, XK_d, setmfact, {.f = -0.05}}, {MODKEY, XK_s, setmfact, {.f = +0.05}}, {MODKEY|ShiftMask, XK_f, killclient, {0}}, {MODKEY|ShiftMask, XK_j, quit, {0}}, {MODKEY, XK_t, focusmon, {.i = -1}}, {MODKEY, XK_n, focusmon, {.i = +1}}, {MODKEY|ShiftMask, XK_t, tagmon, {.i = -1}}, {MODKEY|ShiftMask, XK_n, tagmon, {.i = +1}}, TAGKEYS(XK_q, 0) TAGKEYS(XK_g, 1) TAGKEYS(XK_m, 2) TAGKEYS(XK_l, 3) TAGKEYS(XK_a, 4) TAGKEYS(XK_e, 5) TAGKEYS(XK_o, 6) TAGKEYS(XK_h, 7) TAGKEYS(XK_k, 8) {MODKEY|ShiftMask, XK_w, quit, {0}} }; /* button definitions */ /* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static Button buttons[] = { /* click event mask button function argument */ { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };