phlimmerikk music

experiments using subtractive synthesis 2003-2005

partly conceived as inspirational prototypes

each track has something the others have not. sometimes they just briefly explore a technique and fade out, at other times they follow more elaborate creative strategies. for example, one idea was to invert the usual ways in which percussive and melodic instruments are used - melodic instruments become the more repetitiuous part and percussion plays more melodically. melodies are often spread over multiple instruments, so it can lead to a chase over many subtle sounds and harmonies. effort has been put into hiding often brief sounds in the background. "if you expect something specific then you miss what you actually hear" was one guiding idea. this was in accordance with the general use of elusive narratives that require active effort to be followed. i wanted it to mirror a personal insight that no inattention is without consequence, basically that conciousness is important and that it can be rewarding to discover details and patterns in what may seem distracting. other techniques to archieve this are in the mixing, which concerns the setup of volumes of individual instruments, which is in many cases set up so that the tracks reveal more the higher the volume - like having to listen closely, but as a consequence the more so distracting becomes the general forest. the mixing is very raw and sometimes with relatively stark loudness changes. while i would not do it again exactly like this, i still find the rawness of the sounds unusual and somewhat interesting. you will find polyrhythms, a wide volume range, electroacoustic music with mostly synthesised, self-designed instruments and creative use of stereo channels. everything was made in two years, about one track every 4 days



free to copy, create derivatives/remixes as much as you like and to use samples, all without asking for permission when used non-commercially


all files

best of

stream below or download a flac package here

  • 5f3
  • use
  • manchtraum-2
  • the extension and the extended
  • trepadon
  • kalo hyellow
  • dueigh
  • wilkie
  • ac˙men
  • atekkbase 1
  • halco
  • non-specific acoustic stimulation
  • idi
  • konrea
  • uwtruplft
  • prospect
  • kappa
  • himmelm÷rder-2
  • tdt-2
  • ceal
  • noopie
  • manchtraum-1
  • mr sowhat
  • 30bpm
  • mental phase
  • schlachters spieluhr
  • session

1 felt

2003 9 tracks 1.5ks (26 minutes)

first musical tries

the first three tracks are a concept on creative process: conception: "session", work: "build up", and "use"

it is different from the following albums in the structure of tracks and that it uses pre-recorded bits of sound primarily

i would recommend to listen from start to end, as i think it can be rewarding, and it is only 1.5 kiloseconds long

track notes

build up: all sounds synthesised. notes are incomplete and are gradually increasing in length and distinction, hitting hammers and metallic clattering


50MB | copy

4 prosper

2005 19 tracks 4.4ks (1 hour 14 minutes)

track notes

5f3: switching filter types. only synthesised sounds

kalo: no guitar involved. only synthesised sounds


408MB | flac | copy

5 unacc

2005 57 tracks 9.3ks (2 hours 35 minutes)

two parts: 1 unacc 2 add atmospheres

even more experimental than "4 prosper"

second rate tracks that had not been included in any of the other albums

track notes

whitesea: very low-key and subtle. supposed to sound like ocean and misty distances. only synthesised sounds

atekkbase: switching between oscillator wave patterns

silverglanc: slowly progressing layering with switching sound routes between different effect channels

tdt: a prototype

teufelsbluhend: had to hit and keep holding a lot of keys at once in this one

kalo hyellow: sounded "yellower" than the version on "4 prosper"

flier: i always liked the intro of this one, though it never got completed

0range beat: made a significant editing mistake here and lost the source

fun3000: this is what it can sound like to use a different synthesizer

halco: slow with very deep bass sounds

non-specific acoustic stimulation: quite non-specific


1GB | 16/24bit | flac | (copy part-1 part-2 part-3 part-4 part-5)

247MB | ogg theora | copy

2, 3, 3.1

2004 24 tracks 3.2ks (54 minutes)

it has a contrast between the first and second part, the second being darker in tone. i would prefer 3 to 2. 3.1 is special because it is a harsher noise album

track notes

extension and the extended: here tempo is constantly stretching and condensing. the hi-frequency noise has different envelope-release times per note. the melodic instrument has gating applied to cut the sound off at various lengths in various intervals. the background synthesiser has quite its own liveliness

get me phoenix: pre-recorded samples and rhythmical hat modulation

mood 2: dissonant part at the end

schlachters spieluhr: culture critical track called "butchers music box". all sounds synthesised


tags: overview start music phlimmerikk audio auditive